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Creating Interior Walk-Throughs in Unity

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***我来巡山 发表于 2016-9-11 23:08:26 | 显示全部楼层 |阅读模式
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本帖最后由 小丽晓丽 于 2016-10-26 11:36 编辑

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Throughout this Unity tutorial, we'll develop a workflow between Maya and Unity 3D. By doing so, we can create realistic environments with various applications across multiple platforms.
Without understanding the requirements for a real-time environment, mistakes can easily be made that cost the viewer a great amount of time. Understanding the requirements of Unity 3D will improve your ability to convey each of your projects to the anticipated audience.
By the end of this Unity training you'll have a solid understanding of both scanline and real-time rendering methods. This is a very powerful asset when working with Computer Graphics.
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